The Long River of China.

Level by Xiao Yan Ping (Smallmoon)

Walkthrough Dutchy

CS= crawlspace, MS= monkeyswing, UW= underwater, MP= Medpack, Jmp =jump. Have fun!

Youíll need to have the Revised Coastal. Wad installed before you compile the level.

River 1.

Go to the gate in front and turn R at the crossing, go straight at the next and pick up the Ĺ MP in the end, return and go R at the crossing, look for a hole up in the ceiling and go up R, get some Ammo at the ladder and go all the way up to backflip/roll/grab the ladder behind. Go down the slope backwards and grab the edge, shimmy L to the ledge and follow to the end, jmp to the rock pillar L and climb down the green plants, into the CS R of you to get the Shotgun out of that hole, return to the green plants and go down, go R and backflip to slide to a ledge, shoot the Crocs in the water and go swim to the SW corner for a MP, climb back out at the ledge and jmp/grab the plants to go up again, follow the path to the s wall and then to where you have to runjmp/grab to a ledge sticking out of the s wall, a short runjmp (with grab) to a NE pillar and then jmp/grab to the sloped pillar E, pull up and slidejmp to the R so you slide backwards from the next slope, grab, pull up and backflip/roll/grab to the rock behind you, go E and jmp over the pillars to the dark E wall and go into the CS.

The Crowbar.

Follow to a room with some Ammo L and 2 Wart Hogs come for you. Shoot them and find another CS in the back, go to a room with the Crowbar on a block and then step on the Tile in the corner to see a trapdoor open up (near the start, hope it is not timed).

Back to the Start.

Go back out to the river and go over the pillars to the W side of the dark cave, into the passage and roll to shoot the Croc behind you, then pick up the Torch in this dark passage and go to the sloped room, L around the corner and get some Ammo, then light the torch on the basket (not too close). Go up the slope to light the rope so the Boulder will fall and you can climb the ladder behind it. In the top room is a Ĺ MP on the mount in the corner, then go down the ladder, but go over to the R side before you get spiked below, grab the Flares and then look into the dark passage, the slope ends in a Spike-trap, so runjmp/grab the plants on the ceiling, stick your head in the ceiling and go to the crossing, against the R hand wall and drop/grab to climb down the plants. Get the Flares and duck into the CS, go R and into the corner for the Ammo, quickly turn L and run for the CS there, follow over a Spike-pit to the room with the Uzis and Ammo, return to your friends the Skeletons and try to get past them, run into the other end of that place and go up the ladder, backflip from the top to land into the Secret#1 alcove to get the MP. Go down and out of this place fast, up the plant-wall and L to the alcove, grab the MS again and go R into the dark passage, jmp over the ladder to that open trapdoor (yes youíre right back over the start of the level) and get the Ammo before climbing down, but be careful, only the side of the shaft you came from is climbable.

Dark Caves.

Down at the start you can open the gate with the Crowbar and climb to the block, jmp down into the Cave and look for the Ammo in the SW corner, then go up to the opening in the other side and drop backwards into the next room, grabbing the edge, wait for Lara to get her feet up and backflip to the ledge. Do long runjmps over the Spike-trapped lower parts of the ledge and go up to the Golden Mask on the opposite wall. Get the Token and the Ammo from the Tile and dive into the tunnel under the ledge. Go L at the 1st crossing, get the Ammo in the end and go back, L and to the R at the low crossing, get the Flares and swim up for air, then down and R at the crossing, follow to an Island with Crocs, look the place over for Flares, several packs of Ammo and then go jmp into the opening in wall and go over the bridge to place the Token in the stand, the gate opens and you can go out to the Long River of China.

River 2, the Bridge.

Climb the ledge to the L and turn facing N, when you sidejmp L youíll land on a sloped ledge on the other side of the passage you came out of, slide and grab the edge, shimmy L and around the corners till you are at the end (if Lara gets stuck in the inner corner, shortly release the "Ctrl" and she will go further), drop/grab again to catch the edge of the rock with the plants and go L. Pull up over the sharp rock and slide into a hidden passage, crawl to where you can stand again and here you can get back out later. First go to the end of the CS to get Secret#2, the Revolver and a Ĺ MP. Go back to that point in the CS where you can climb back to the top of the rocks and standjmp back around the L corner to that ledge L of the entrance, keep on climbing to some Ammo, then go down to the bridge and stand on the Tile to get the Ĺ MP. Go over to the opening on the other side of the bridge, climb up to an upper passage and here is an upper passage to a Star and a lower passage to a room with a burning pool, drop backwards into that passage with the burning floor and shimmy L along the wall (yep thatís possible) and go over to get the Golden Star.

Finding your way Home.

Return to the other side and go down the stairs to the room with the burning pool, jmp the ledges to the other side and go out to the Big room with the huge pillar, runjmp/grab over and jmp/grab the rope, swing into the passage (with a grab) and be careful, there are Deadly Darts. Shoot the Croc thatís coming for you and go place the Star in the back to flood the Big room. Go back and shoot them Crocs from the entrance or from the pillar and dive into the water to get the Ammo, then swim into the SE corner tunnel and get out again, luring the Croc out, go shoot him and swim into the tunnel again. Up to a room with a giant Moll hill, blow the 2 Skeletons into the tunnel and go to the back SE to pick up some Flares and get the Gate Keys. Go around the hill and find some Ammo NE, from there it is possible to jmp on the hill and go into the hidden top ledge, where the Horsemanís Gem is, a flyby will show where to go next. Swim back to the Big room and into the NE tunnel, follow to an outside area with steps, go up and into the corner where the gate is, opposite the gate is a CS with the last Secret#3, a MP. Go out of the gate and slide out of the level.

Dutchy 4-11-2004